Game Of Life

Game of Life (2020) is a clone of John's Conway's game fo life. This prototype has been made in two weeks following the MVC coding architecture applied to Unity.
My role: All made by me
Engine: Unity
Language: C#
Sinopsis
The Game of Life is a cellular automaton invented by the mathematician John Conway. It's not a typical videogame, but a simulation of the interaction of interdependent forms of life.
Mechanics
tthe game is divided into cells. Each cell can be live (yellow colour) or dead (dark colour). Each turn, every cell checks his eight adjacent neighbour cells. Depending on the live neighbours he has, the cell will live o die.
There are four rules:
When the cell is alive:
- If he has one o no neighbours: dies by solitude.
- If he has four or more neighbours: dies by overpopulation.
- If he has two or three neighbours: survives.
When the cell is dead:
- If he has three neighbours: the cell reborn.
The player can click on each cell to activate or deactivate at his own will. When he has a figure of live cells, can activate the automatic mode and see how the cells interact with each other through the pass of time.

